WHAT DID I DO
Once lockdown happened, I had to adjust my final 3rd Year project from a physical piece to a digital one. To begin with, I decided to develop my sculpting skills and challenge myself to create a full human character sculpt. This process involved blocking out the initial forms, slowly building detail, adding and sculpting hair, creating clothing, painting and then posing the digital figure.​​​​​​​
I am really proud of the final outcome as I feel that it works well as a great video game protagonist. 
SKILLS
Character Design
Digital Sculpting using Zbrush
Digital Kitbashing
Anatomy
Rendering and Animating in Blender
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