WHAT DID I DO
As I took inspiration for my adjusted final year project from video games, especially a childhood favourite of mine, 'Jak and Daxter', I wanted my main cyborg character to have a lovable companion. Using Zbrush, I expanded upon my digital modelling skills, by creating a more hard-surfaced model. I am really proud of the final outcome.
Once I was happy with the overall design, I decided to colour and add materials to this sculpt using Blender. With Blender, I was able to create a LCD screen effect for this character's face. This was really effective in making this character appear more lovable.
SKILLS

ZBrush Digital Sculpting
Hard-Surface/Mechnical Modelling 
Digital Kitbashing
Texture Mapping
Turnaround Animation



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